Portal Domain

Subclass of: Cleric

Clerics of the Portal Domain wield divine power over the very fabric of space, bending distances and opening rifts between realms with nothing but their will. Unlike those who fear planar instability, these clerics embrace the shifting nature of reality, walking the pathways between worlds as guides, explorers, and wardens of the unknown. Whether acting as guardians of sacred portals, navigators of the multiverse, or hunters of those who exploit planar magic, these clerics command the unseen threads of teleportation and traversal, ensuring that no barrier—physical or cosmic—can stand in their way.

"The multiverse is infinite, and I shall walk its every path."

The Portal Domain grants divine power over the weave of space itself, allowing a cleric to bend distances, create rifts, and traverse dimensions effortlessly. Those who follow this path are riftwalkers, planar navigators, and guardians of cosmic balance—though some seek to exploit their power for personal gain.

Level 3: Portal Domain Spells

Your divine connection to spatial magic grants you spells that warp space and open doorways.

3rd: Misty Step, Comprehend Languages
5th: Blink, Knock
7th: Dimension Door, Arcane Gate
9th: Teleportation Circle, Planar Binding

You always have these spells prepared, and they do not count against the number of spells you can prepare each day.

Level 3: Step Between Worlds

You gain the ability to briefly teleport allies as part of your divine magic.


Level 10: Improved Step Between Worlds

Your mastery of planar travel enhances your teleportation abilities.


Level 14: Gatekeeper

You become a true master of planar pathways, allowing you to extend the power of your gates and portals.

You gain the following spells as always prepared domain spells: Arcane Gate, Gate. Gate becoming available when you have the appropriate spell slots.


Level 14: Portal Sense

 Finally, you are also able to sense teleportation magic in a way others cannot.